The Great Revolution
Age of Starfall
The “Age of Starfall” is what bards and historians characterize the period of time from the Starfall Event to the current day. The Starfall Event is marked as year 1; this year is 1862.
When the Star fell, the continent was in chaos. War broke out between the decimated Humans and the Orcish tribes, which lasted for many years. This was was an intermittent war – fighting was not constant, but the two races refused to back down; both became expansionist and continually attempted to conquer the other.
About twenty years after the Event, the Goblins were wiped out and turned into slaves, mostly by the Orcs. The Humans began to slowly lose ground.
The Bright Blade was forged in the 51st year after Starfall. With it, the Humans were quickly united into the Empire of Alumar and, even against the more numerous Orcs and their Goblin slaves, balance was struck between the two warring races.
In year 70, after a full Human lifetime of constant fighting, the nascent Human Empire requested help from the Elves, Dwarves, and Gnomes: the Elves refused, citing their newfound neutrality, but the Dwarven Kingdom merged with the Human one two years later after intense power negotiations and Dwarven analysis of the Bright Blade’s potency (they tested it magically and mechanically, as well as the Empire’s military force). MORE ON THE SPECIFIC DEAL HERE
Soon after, the Humans won, routing the Orcs and razing the Orc capital Gruumshak. Orcs became second-class citizens, forbidden from owning their own property; Goblins were left as slaves. Peace was obtained in just shy of a hundred years, ending the Early Imperial Period.
Over the next few hundred years, a thriving feudal system developed, complete with Nobles and a powerful church system. In 890, after hundreds of years of feudal struggles, The Charter Compact was written (similar to the Magna Carta of IRL England, more details will be added), cementing rule of Law in the Empire, creating the League of Nobles, and ending the Middle Imperial Period.
In the 1200s, the Churches liberalized and a successful Orc-Rights movement developed. Orcs were no longer restricted to serfdom on Noble lands. Goblins had no recorded history or real racial unity, so they were given Rights but no change occurred in their status for another eighty years, well into the 1300s. In the 1500s the Nobles began to lose much of their power as a populist Emperor subverted the people’s desire for democracy with Imperial benevolence (and a lot of Church support); in 1590 the Emperor disbanded the League of Nobles to great populist support. The League was re-instituted in 1612 and has had difficulties regaining the legal power it possessed seven hundred years ago ever since – most governing power outside the Bright Blade rests in the un-elected Three Guardians: the Military (“Steel against Monsters”), the Tower (“Magic against Spirits”), and the Assembly (“Faith against Demons”).
It is now the year 1862. The Empire has been at peace for almost seventeen hundred years, and its people have been equal and well-treated by their Emperor for over three hundred years. The people are largely prosperous and happy, and the continent is in a Golden Era.